There is no greater travesty than ruining a video game by making a bad movie adaptation of it. First, you offend the player, then you offend the moviegoer. Alas, in this day and age, you will probably offend both, so why bother? But there is hope for us cynics.

The wonder twin powers of James Wan and Jason Blum are powering up again (M3GAN) to bring the popular horror survival game Dead by Daylight to the big screen. Variety got the scoop. They say that both men’s production houses, Atomic Monster and Blumhouse respectively, are, “teaming up with Behaviour Interactive, the largest Canadian gaming studio, to develop a feature film adaptation of the hit horror multiplayer game…”

“We couldn’t be more thrilled to work with Jason Blum and James Wan, two giants of the horror film industry, to further expand the ‘Dead by Daylight’ universe,” Stephen Mulrooney, executive vice president at Behaviour Interactive, told variety. “At Behaviour, our motto is to create unique moments, together, forever. Atomic Monster and Blumhouse are the ideal partners to craft ‘Dead by Daylight’s’ killer entrance onto the big screen.”

Wan reciprocated the compliment, saying “In ‘Dead by Daylight’ the Behaviour team has created a love letter to the world of horror, building an incredible environment teeming with atmosphere and terrifying villains — perfect for a scary cinematic adaptation. We’re big fans of the game at Atomic Monster, and are thrilled to be teaming up with Blumhouse to bring this frighteningly visceral world to the big screen.”

Jason Blum assures fans that they will not let them down. “We know there are so many fans of ‘Dead by Daylight’ out there and think it’s imperative we find someone who appreciates and loves the world as much as we do, to help us bring the game to the big screen,” said Blum. “We know our partners at Behaviour and Atomic Monster will help us bring the best version of this game to life.” 

Interestingly, Blum announced his company is going to start making video games too. These titles will be independent and come with an indie development budget of around $10 million each.

Timothy Rawles

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